Hydralisk – Starcraft (FanArt)

Tri-count = 19,748 .
Rendered using Eevee.

This was originally a model I made many years ago. I thought it could need an upgrade, so I decided to remake it as a game asset and render it in a realtime renderer.

I ended up redesigning huge parts of it, resculpted probably 60-70% of the high res and basically redid the entire topology from scratch.

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