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<channel>
	<title>Kjartan Tysdal - CG ArtistKjartan Tysdal - CG Artist</title>
	<atom:link href="http://www.kjartantysdal.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kjartantysdal.com</link>
	<description>Welcome to my portfolio!</description>
	<lastBuildDate>Mon, 20 May 2013 09:49:03 +0000</lastBuildDate>
	<language>en-US</language>
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		<title>Interviews</title>
		<link>http://www.kjartantysdal.com/interviews/</link>
		<comments>http://www.kjartantysdal.com/interviews/#comments</comments>
		<pubDate>Mon, 20 May 2013 06:52:56 +0000</pubDate>
		<dc:creator>ktysdal</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.kjartantysdal.com/?p=1173</guid>
		<description><![CDATA[The last few weeks has been quite busy for me. I finished the Tauren Marine model, and it was received really well. It got featured in the header on two different websites + it also got a place in the permanent gallery over at blenderartist.org. Very cool indeed. I also finished a first version of my 2013 [...]]]></description>
				<content:encoded><![CDATA[<p>The last few weeks has been quite busy for me. I finished the Tauren Marine model, and it was received really well. It got featured in the header on two different websites + it also got a place in the permanent gallery over at <a href="http://www.blenderartists.org/forum/showthread.php?290845-Tauren-Marine">blenderartist.org</a>. Very cool indeed.</p>
<p>I also finished a first version of my <a title="demo reel on vimeo" href="https://vimeo.com/65131113">2013 demo reel</a> and did a redesign of this website. In addition to that I was asked to write an interview by two different websites. That was really cool. I&#8217;ve never been interviewed before.</p>
<p>oh! And one more thing. I wrote some tips for an upcoming issue of 3d Artist magazine. That magazine should be packed with blender-goodies, so if you are a blender-fan then you probably want to get your hands on that one.</p>
<p>The interview on <a href="http://cgcookie.com/blender/2013/05/15/blender-artist-interview-kjartan-tysdal/">BlenderCookie (interview in English</a>) &#8211; BlenderCookie is one of the best tutorial-sites for Blender.</p>
<p><a href="http://cgcookie.com/blender/2013/05/15/blender-artist-interview-kjartan-tysdal/"><img class="alignnone" alt="" src="http://www.kjartantysdal.com/images/interview_01.jpg" width="600" height="316" /></a></p>
<p>and <a href="http://www.spetakkel.org/intervju-kjartan-tysdal-blender-project-mango/">Spetakkel.org (in Norwegian)</a> - this is a Norwegian-online-magazine for creative people.</p>
<p><a href="http://www.spetakkel.org/intervju-kjartan-tysdal-blender-project-mango/"><img alt="" src="http://www.kjartantysdal.com/images/interview_02.jpg" width="600" height="207" /></a></p>
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		<item>
		<title>Tauren Marine 04 WIP Video</title>
		<link>http://www.kjartantysdal.com/tauren-marine-04-wip-video/</link>
		<comments>http://www.kjartantysdal.com/tauren-marine-04-wip-video/#comments</comments>
		<pubDate>Thu, 18 Apr 2013 18:14:51 +0000</pubDate>
		<dc:creator>ktysdal</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.kjartantysdal.com/?p=1062</guid>
		<description><![CDATA[Link to youtube]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.youtube.com/watch?v=h1fCqwh0Vbk"><img src="http://img.youtube.com/vi/h1fCqwh0Vbk/2.jpg"></a></p>
<p><a href="http://www.youtube.com/watch?v=h1fCqwh0Vbk">Click here to view the video on YouTube</a>.</p>

<p><a href="http://www.youtube.com/watch?feature=player_embedded&amp;v=h1fCqwh0Vbk">Link to youtube</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.kjartantysdal.com/tauren-marine-04-wip-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Figure Drawings</title>
		<link>http://www.kjartantysdal.com/figure-drawings/</link>
		<comments>http://www.kjartantysdal.com/figure-drawings/#comments</comments>
		<pubDate>Mon, 18 Mar 2013 07:43:10 +0000</pubDate>
		<dc:creator>ktysdal</dc:creator>
				<category><![CDATA[2d Work]]></category>

		<guid isPermaLink="false">http://www.kjartantysdal.com/?p=1047</guid>
		<description><![CDATA[ ]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.kjartantysdal.com/wp-content/uploads/2013/03/fld_old_male.jpg"><img class="alignnone size-medium wp-image-949" alt="fld_old_male" src="http://www.kjartantysdal.com/wp-content/uploads/2013/03/fld_old_male-300x214.jpg" width="300" height="214" /></a><a href="http://www.kjartantysdal.com/wp-content/uploads/2013/03/fld_woman.jpg"><img class="alignnone size-medium wp-image-950" alt="fld_woman" src="http://www.kjartantysdal.com/wp-content/uploads/2013/03/fld_woman-300x120.jpg" width="300" height="120" /></a></p>
<p><a href="http://www.kjartantysdal.com/wp-content/uploads/2013/03/atlas.jpg"><img class="alignnone size-medium wp-image-971" alt="atlas" src="http://www.kjartantysdal.com/wp-content/uploads/2013/03/atlas-215x300.jpg" width="215" height="300" /></a>  <a href="http://www.kjartantysdal.com/wp-content/uploads/2013/03/chest_hogarth.jpg"><img class="alignnone size-medium wp-image-946" alt="chest_hogarth" src="http://www.kjartantysdal.com/wp-content/uploads/2013/03/chest_hogarth-300x271.jpg" width="300" height="271" /></a></p>
<p><a href="http://www.kjartantysdal.com/wp-content/uploads/2013/03/axeguy.jpg"><img class="alignnone size-medium wp-image-968" alt="axeguy" src="http://www.kjartantysdal.com/wp-content/uploads/2013/03/axeguy-210x300.jpg" width="210" height="300" /></a><a href="http://www.kjartantysdal.com/wp-content/uploads/2013/03/framed.jpg"><img class="alignnone size-medium wp-image-970" alt="framed" src="http://www.kjartantysdal.com/wp-content/uploads/2013/03/framed-238x300.jpg" width="238" height="300" /></a></p>
<p><a href="http://www.kjartantysdal.com/wp-content/uploads/2013/03/bob_og_co.jpg"><img class="alignnone size-medium wp-image-969" alt="bob_og_co" src="http://www.kjartantysdal.com/wp-content/uploads/2013/03/bob_og_co-300x205.jpg" width="300" height="205" /></a></p>
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		<item>
		<title>Tauren Marine 03 Paintover (Updated)</title>
		<link>http://www.kjartantysdal.com/tauren-marine-03-paintover/</link>
		<comments>http://www.kjartantysdal.com/tauren-marine-03-paintover/#comments</comments>
		<pubDate>Sat, 26 Jan 2013 18:06:52 +0000</pubDate>
		<dc:creator>ktysdal</dc:creator>
				<category><![CDATA[3d Work]]></category>

		<guid isPermaLink="false">http://www.kjartantysdal.com/?p=901</guid>
		<description><![CDATA[(Update: Added more paintovers for the rifle and his back) This is my attempt at doing paintovers. This is something I did quite a lot of when I made the Quadbot for Tears of Steel. The point of doing a paintover is to get an idea of how the model is suppose to look like [...]]]></description>
				<content:encoded><![CDATA[<p>(Update: Added more paintovers for the rifle and his back)</p>
<p>This is my attempt at doing paintovers. This is something I did quite a lot of when I made the Quadbot for Tears of Steel.</p>
<p><a href="http://www.kjartantysdal.com/images/tauren/tauren_rifle_05_paintover.jpg"><img class="alignnone" alt="" src="http://www.kjartantysdal.com/images/tauren/tauren_rifle_05_paintover.jpg" width="540" height="304" /><span id="more-901"></span></a><img class="alignnone" style="font-size: 13px; line-height: 19px;" alt="" src="http://www.kjartantysdal.com/images/tauren/rifle_paintover_01.jpg" width="420" height="236" /><a style="font-size: 13px; line-height: 19px;" href="http://www.kjartantysdal.com/images/tauren/tauren_paintover_01_hires.jpg"><img class="alignnone" alt="" src="http://www.kjartantysdal.com/images/tauren/tauren_paintover_01.jpg" width="420" height="326" /></a><a style="font-size: 13px; line-height: 19px;" href="http://www.kjartantysdal.com/images/tauren/tauren_paintover_02.jpg"><img alt="" src="http://www.kjartantysdal.com/images/tauren/tauren_paintover_02.jpg" width="420" height="389" /></a></p>
<p>The point of doing a paintover is to get an idea of how the model is suppose to look like before you go too deep into the time consuming modeling stage. I find this to be extremely useful to do once in a while on complicated project like this. I&#8217;ll probably do another paintover for his back, and maybe one for his gun as well.</p>
]]></content:encoded>
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		<item>
		<title>Tauren Marine 02 rifle</title>
		<link>http://www.kjartantysdal.com/tauren-marine-02-rifle/</link>
		<comments>http://www.kjartantysdal.com/tauren-marine-02-rifle/#comments</comments>
		<pubDate>Wed, 23 Jan 2013 15:15:22 +0000</pubDate>
		<dc:creator>ktysdal</dc:creator>
				<category><![CDATA[3d Work]]></category>

		<guid isPermaLink="false">http://www.kjartantysdal.com/?p=894</guid>
		<description><![CDATA[Here&#8217;s his rifle at it&#8217;s current state. The model is now beyond what I call the &#8220;blocking and design&#8221; stage. That just means that up until now I&#8217;ve made sure that the overall proportions and design of the thing works well. I have also started doing some smaller detail work. I still need to refine the [...]]]></description>
				<content:encoded><![CDATA[<p>Here&#8217;s his rifle at it&#8217;s current state.</p>
<p><img class="alignnone" alt="" src="http://www.kjartantysdal.com/images/tauren/tauren_rifle_01.jpg" width="700" height="449" /></p>
<p><span id="more-894"></span>The model is now beyond what I call the &#8220;blocking and design&#8221; stage. That just means that up until now I&#8217;ve made sure that the overall proportions and design of the thing works well. I have also started doing some smaller detail work. I still need to refine the model, add more details and convert certain parts to subdivision surfaces, but i won&#8217;t bother spending time on that yet.</p>
<p><img class="alignnone" alt="" src="http://www.kjartantysdal.com/images/tauren/tauren_rifle_02.jpg" width="700" height="717" /></p>
]]></content:encoded>
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		<item>
		<title>Tauren Marine 01</title>
		<link>http://www.kjartantysdal.com/tauren-marine-01/</link>
		<comments>http://www.kjartantysdal.com/tauren-marine-01/#comments</comments>
		<pubDate>Mon, 21 Jan 2013 11:48:54 +0000</pubDate>
		<dc:creator>ktysdal</dc:creator>
				<category><![CDATA[3d Work]]></category>

		<guid isPermaLink="false">http://www.kjartantysdal.com/?p=865</guid>
		<description><![CDATA[It&#8217;s been a while since i did a big modeling project. So i decided to get back in shape by modeling the Tauren Marine from the game Star Craft. The goal is to make a high quality character to put on my 2013 demo reel. I actually started the Tauren Marine project over a year [...]]]></description>
				<content:encoded><![CDATA[<p>It&#8217;s been a while since i did a big modeling project. So i decided to get back in shape by modeling the Tauren Marine from the game Star Craft. The goal is to make a high quality character to put on my 2013 demo reel.</p>
<p>I actually started the Tauren Marine project over a year ago by sculpting and retopologizing his head. That was in September 2011, but at that time i had no chance of finishing the character. But now i do <img src='http://www.kjartantysdal.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><a href="http://www.kjartantysdal.com/images/tauren/tauren_marine_01a_hires.jpg"><img class="alignnone" alt="" src="http://www.kjartantysdal.com/images/tauren/tauren_marine_01a.jpg" width="700" height="405" /></a></p>
<p>&nbsp;</p>
<p>The Tauren Marine is a Easter Egg in the game Star Craft 2.  My main reference for this model is a concept drawing by Samwise Didier (art director at Blizzard). You can watch the concept art and get more info on the Tauren Marine at the link bellow:</p>
<p><a href="http://starcraft.wikia.com/wiki/Tauren_marine">http://starcraft.wikia.com/wiki/Tauren_marine</a></p>
<p><span id="more-865"></span></p>
<p>It&#8217;s still very early but most of the big parts are in. I&#8217;m probably still going to change parts of it though.</p>
<p><img class="alignnone" alt="" src="http://www.kjartantysdal.com/images/tauren/tauren_marine_01b.jpg" width="700" height="401" /></p>
<p><img class="alignnone" alt="" src="http://www.kjartantysdal.com/images/tauren/tauren_marine_01c.jpg" width="700" height="407" /></p>
<p>here&#8217;s the video of me modeling the tauren head from 2011  (18 min long)</p>
<iframe src='http://player.vimeo.com/video/29774128?title=1&amp;byline=1&amp;portrait=1' width='720' height='405' frameborder='0'></iframe>
<p><img class="alignnone" alt="" src="http://www.kjartantysdal.com/tutorials/tauren_screenshot.jpg" width="300" height="400" /></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Fluids with foam/spray</title>
		<link>http://www.kjartantysdal.com/840/</link>
		<comments>http://www.kjartantysdal.com/840/#comments</comments>
		<pubDate>Thu, 08 Nov 2012 08:48:57 +0000</pubDate>
		<dc:creator>ktysdal</dc:creator>
				<category><![CDATA[3d Work]]></category>

		<guid isPermaLink="false">http://www.kjartantysdal.com/?p=840</guid>
		<description><![CDATA[During Project Mango i did a lot of FX work. Lots of breaking stuff, smoke and particles. But no fluids. So now that Mango is over i decided to spend a bit of time to explore the fluid simulator. I&#8217;ve been working at a studio in Oslo for the whole month of October, so i only [...]]]></description>
				<content:encoded><![CDATA[<p>During Project Mango i did a lot of FX work. Lots of breaking stuff, smoke and particles. But no fluids.</p>
<p>So now that Mango is over i decided to spend a bit of time to explore the fluid simulator. I&#8217;ve been working at a studio in Oslo for the whole month of October, so i only had time to play with this stuff after work hours.</p>
<p><span style="text-decoration: underline;"><strong>Update nov 09 2012</strong></span></p>
<p>Here&#8217;s the blend file if you want to play with it:</p>
<p><a title="Fluid simulation file" href="http://www.kjartantysdal.com/blends/fluid_hallway_03_sharefile.zip">http://www.kjartantysdal.com/blends/fluid_hallway_03_sharefile.zip</a></p>
<p>&nbsp;</p>
<iframe src='http://player.vimeo.com/video/52990029?title=1&amp;byline=1&amp;portrait=1' width='720' height='405' frameborder='0'></iframe>
<p>I researched the websites of the other fluid-simulators (like naiad, realflow, pheonix and houdini) just to see how their stuff looks like compared to blenders. I also watched a lot of tutorials on the subject and scoured youtube looking for blender fluid videos.</p>
<p>One thing i realized was that none of the blender fluid examples had foam/spray in them. When you do a water simulation, that is bigger then lets say pouring water in a cup, then you probably will have small droplets being created. If you don&#8217;t have that then the scale of the simulation will always look smaller then what it really is. So i spent a lot of time trying to find a good way of rendering foam and small droplets.</p>
<p>It could still be improved, but i&#8217;m kinda happy with the results.</p>
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		<item>
		<title>Anatomy study WIP</title>
		<link>http://www.kjartantysdal.com/anatomy-study-wip/</link>
		<comments>http://www.kjartantysdal.com/anatomy-study-wip/#comments</comments>
		<pubDate>Thu, 25 Oct 2012 21:21:37 +0000</pubDate>
		<dc:creator>ktysdal</dc:creator>
				<category><![CDATA[3d Work]]></category>

		<guid isPermaLink="false">http://www.kjartantysdal.com/?p=834</guid>
		<description><![CDATA[When i started 3d i also felt it was natural to study anatomy. So when i got my first job doing 3d i then spent my first salary on this guy-&#62; http://www.anatomytools.com/male-figure-student-model-1-p13.php Since then i always wanted to make a digital sculpt of him. 5 years later i finally had time to do just that He&#8217;s [...]]]></description>
				<content:encoded><![CDATA[<p>When i started 3d i also felt it was natural to study anatomy. So when i got my first job doing 3d i then spent my first salary on this guy-&gt; http://www.anatomytools.com/male-figure-student-model-1-p13.php</p>
<p>Since then i always wanted to make a digital sculpt of him. 5 years later i finally had time to do just that <img src='http://www.kjartantysdal.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><a href="http://www.kjartantysdal.com/images/sculpt/bob_web.jpg"><img class="alignnone" title="Bob the Anatomy Guy" alt="" src="http://www.kjartantysdal.com/images/sculpt/bob_700px.jpg" width="700" height="414" /></a></p>
<p>He&#8217;s still work in progress. I&#8217;m not a 100% sure if i&#8217;m going to finish him because i know its going to take  a very long time to get him to a final state.</p>
<p>I used sculptris to start, then i moved it over to zbush (used qmesher to retopo).</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
]]></content:encoded>
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		<item>
		<title>Speedpaintings</title>
		<link>http://www.kjartantysdal.com/speedpaintings/</link>
		<comments>http://www.kjartantysdal.com/speedpaintings/#comments</comments>
		<pubDate>Sat, 06 Oct 2012 22:59:21 +0000</pubDate>
		<dc:creator>ktysdal</dc:creator>
				<category><![CDATA[2d Work]]></category>

		<guid isPermaLink="false">http://www.kjartantysdal.com/?p=822</guid>
		<description><![CDATA[I&#8217;ve been doing quite a few speed paintings the last few weeks. Most of the paintings that i have done up until now have been monochromatic, so I made these specifically to practice working in color. All done in Painter 12 with a Samsung Slate 7. based on screenshot of a Mass Effect cinematic from [...]]]></description>
				<content:encoded><![CDATA[<p>I&#8217;ve been doing quite a few speed paintings the last few weeks. Most of the paintings that i have done up until now have been monochromatic, so I made these specifically to practice working in color. All done in Painter 12 with a Samsung Slate 7.</p>
<p><img title="Saue" alt="" src="http://www.kjartantysdal.com/images/sketchbook/02/saue.jpg" width="500" height="428" /></p>
<p><img class="alignnone" title="Mass Effect" alt="" src="http://www.kjartantysdal.com/images/sketchbook/02/mass_effect.jpg" width="700" height="372" /></p>
<p>based on screenshot of a Mass Effect cinematic from Digic Pictures</p>
<p><img class="alignnone" title="Mech Study" alt="" src="http://www.kjartantysdal.com/images/sketchbook/02/mech_study.jpg" width="700" height="446" /></p>
<p>based on a 3d render made by Dmitriy <a href="http://dmitriyr.daportfolio.com/gallery/646053">&#8220;zxcman</a>&#8221; (that is again based on a concept by <a href="http://xeno.cghub.com/">Joe Peterson</a>)</p>
<p><img title="Shepard" alt="" src="http://www.kjartantysdal.com/images/sketchbook/02/shepard.jpg" width="700" height="324" /></p>
<p>this one is also based on a Mass Effect cinematic from Digic Pictures.</p>
<p><img class="alignnone" title="Quick environment study" alt="" src="http://www.kjartantysdal.com/images/sketchbook/02/quick_enviro_study.jpg" width="350" height="525" /><img class="alignnone" title="Tali" alt="" src="http://www.kjartantysdal.com/images/sketchbook/02/tali.jpg" width="350" height="438" /></p>
<p><img title="Gruffalo" alt="" src="http://www.kjartantysdal.com/images/sketchbook/02/gruffalo.jpg" width="700" height="389" /></p>
<p>This is painted from the movie Gruffalo.</p>
<p>&nbsp;</p>
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		<item>
		<title>Voronoi Fracturing Tutorial</title>
		<link>http://www.kjartantysdal.com/voronoi-fracturing-fx-tutorial/</link>
		<comments>http://www.kjartantysdal.com/voronoi-fracturing-fx-tutorial/#comments</comments>
		<pubDate>Mon, 17 Sep 2012 21:04:51 +0000</pubDate>
		<dc:creator>ktysdal</dc:creator>
				<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.kjartantysdal.com/?p=694</guid>
		<description><![CDATA[Here&#8217;s a tutorial on fracturing dynamic workflow in Blender. It shows one way to break up a wall using boolean operations, how to use the new voronoi cell fracture addon that comes with blender and how to make it all move and react dynamically. This is the first tutorial i&#8217;ve done with sound and i [...]]]></description>
				<content:encoded><![CDATA[<iframe src='http://player.vimeo.com/video/49629553?title=1&amp;byline=1&amp;portrait=1' width='700' height='393' frameborder='0'></iframe>
<p>Here&#8217;s a tutorial on fracturing dynamic workflow in Blender. It shows one way to break up a wall using boolean operations, how to use the new voronoi cell fracture addon that comes with blender and how to make it all move and react dynamically.</p>
<p>This is the first tutorial i&#8217;ve done with sound and i have to say that recording my own voice was incredibly difficult to do! But it was a nice experience and i&#8217;m happy to have done it.</p>
<p>&nbsp;</p>
<p>I hope you find it useful.<br />
Thanks for watching.</p>
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